
Split - University Demo
Split is about a little slime guy who can split himself into clones for help in combat or with solving puzzles, assuming he's got enough mass that is.
Split was made over the course of 4 months, the later four with the additional help of Kevin Naupari @nivektech and Adam Holdaway @Aurakid for art and audio, respectively. It was our final for the GAME 310 course at George Mason University.
CONTROLS
-+ Press A/ D to move left/ right respectively
-+ S or Down-Arrow or Shift to create a clone or recombine with one within range
-+ W or Up-Arrow to jump; double-tap to double-jump
-+ Left-Click to set a target point for existing clones or to shoot mini-spawn projectiles
CREDITS
-+ Programming & Design done by Michael Guevara
-+ Art done by Kevin Naupari
-+ Music done by Adam Holdaway
Status | Released |
Platforms | HTML5, Windows |
Author | Michael G. |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | 2D, No AI, Prototype, Puzzle-Platformer, Unity |
Download
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Comments
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I'm really looking forward to trying out this new game! Split sounds like an interesting concept and I can't wait to play it when it drops on Steam.
You look like the type of person who'd enjoy this jam: WOW JAM
They have a very interesting platform and are even offering prizes xD